** Check Out Our Courses Below, & Register Now By Clicking Here **

Anticipated offerings for the coming DHSI include the following. Our fees for this year's DHSI are available here.

We're very pleased that academic accreditation for DHSI courses is available, for those who wish it, through the Graduate Certificate in Digital Humanities program. Details of the program are available via its department webpage and university calendar entry. Apply to the program via the module at this link.

Important Notes:
- A DHSI course runs daily for the duration of a week, so only one course can be taken during a given week.
- Foundations offerings at DHSI are foundational in nature, requiring little by way of prerequisite save that those enrolled should have a basic knowledge of computing tools and methods. Other courses are aimed at those who have completed the relevant foundations course(s) at the DHSI or otherwise have similar foundational experience with digital humanities tools, methods, and approaches; note that some offerings have specific requisite skills and/or expectations and, in such cases, these are outlined in course description.
- If you are unsure of which course would be best suited to your strengths and interests, please contact the DHSI coordinator or the course instructor.
- In order to be eligible for a tuition scholarship, you must complete the scholarship application and receive your acceptance before registering for a course. (We regret that we are unable to offer tuition reimbursements to participants who register before receiving the results of their scholarship application.)
- Within and outside of the new Graduate Certificate in DH, DHSI courses can be taken for UVic academic credit (and, at times, transferrable academic credit) via a number of courses, including DHUM 491 (use this form to register), ENGL 509 (arranged via UVic English), and others.

Course Offerings 5-9 June 2017

  1. [Foundations] Text Encoding Fundamentals and their Application

    Constance Crompton, Lee Zickel, and Emily C Murphy [Please click for course details.]

                [This offering is 1/3 full (29 September)] For those new to the field, this is an introduction to the theory and practice of encoding electronic texts for the humanities. This workshop is designed for individuals who are contemplating embarking on a text-encoding project, or for those who would like to better understand the philosophy, theory, and practicalities of encoding in XML (Extensible Markup Language) using the Text Encoding Initiative (TEI) Guidelines. No prior experience with XML is assumed, but the course will move quickly through the basics.

    This is a hands-on course. Consider this offering in complement with, and / or to be built on by: Advanced TEI Concepts / TEI Customization; Digital Documentation and Imaging for Humanists; Conceptualising and Creating a Digital Documentary Edition; A Collaborative Approach to XSLT; Geographical Information Systems in the Digital Humanities; and more!

  2. [Foundations] Digitisation Fundamentals and their Application

    Robin Davies [Please click for course details.]

                [This offering is 1/3 full (30 September)] For those new to the digitization field, this offering conveys skills necessary to bring real-world objects -- text, image, sound, video -- into a digital space, and then employ digital tools to further explore and strengthen those objects. Participants are encouraged to incorporate their own interests and materials into the workshops and lab activities of the course, and will build a personalized online document to house their newly digitized media. Assuming only basic computing competency, a hands-on format will quickly introduce participants to digitization project planning and management, data storage requirements, archival standards, and best practices in digitization and distribution.

    This is a hands-on course. Consider this offering in complement with, and / or to be built on by: Conceptualising & Creating a Digital Documentary Edition; Understanding the Pre-Digital Book; Online Collaborative Scholarship: Principles and Practices (A CWRCShop); Sounds of :: in Digital Humanities; Digital Documentation and Imaging for Humanists; Open Source OCR Tools for Early Modern Printed Documents; and more!

  3. [Foundations] DH For Department Chairs and Deans

    John Unsworth, Harold Short, Ray Siemens, and others [Please click for course details.]

    Intended for university administrators who seek an understanding of the Digital Humanities that is both broad and deep, this offering establishes a cohort that [1] meets as a group for three dedicated sessions before the first day of DHSI (on the Sunday beforehand) and several dedicated session midweek to survey and discuss pragmatic DH basics and chief administrative issues related to supporting DH and those who practice it at their institution, [2] allows those enrolled to audit (as non-participatory observers, able to go from class to class) any and all of the DHSI courses, and [3] individually engages in consultation and targeted discussion with the instructors, who are the first three chairs of the international Alliance of Digital Humanities Organisations (ADHO), speakers and consultants contributing to the course, and others in the group outside of course time during the institute.

    Please note that this course begins with a meeting on Sunday 4 June 2017, further details TBA.

    This offering is co-sponsored by the Electronic Textual Cultures Lab (ETCL).

    This is a seminar style / audit-oriented course. Consider this offering in complement with, and / or to be built on by: Scholarscapes, Augmented Dissemination via Digital Methods; Models for DH at Liberal Arts Colleges (& 4 Yr Institutions); Out-of-the-Box Text Analysis for the Digital Humanities; Digital Pedagogy Integration in the Curriculum; Crowdsourcing as a Tool for Research and Public Engagement; Online Collaborative Scholarship: Principles and Practices (A CWRCShop); Professionalizing the Early Career Digital Humanist: Strategies and Skills; and more!

  4. [Foundations] Fundamentals of Programming/Coding for Human(s|ists)

    John Simpson [Please click for course details.]

                [This offering is 1/2 full (29 September)] This course is intended for humanities-based researchers with no programming background whatsoever who would like to understand how programs work behind the scenes by writing some simple but useful programs of their own. Over the week the emphasis will be on understanding how computer programmers think so that participants will be able to at least participate in high-level conceptual discussions in the future with more confidence. These general concepts will be reinforced and illustrated with hands-on development of simple programs that can be used to help with text-based research and analysis right away. The language used for most of the course will be Python because of its gentle syntax and powerful extensions. Using the command-line interface and regular expressions will also be emphasized. We will also spend some time taking glimpses at what is happening in the other DHSI courses to understand how reading and writing programming code goes well beyond what we touch on in this class.

    This is a hands-on course. Consider this offering in complement with, and / or to be built on by: Out-of-the-Box Text Analysis for the Digital Humanities; Geographical Information Systems in the Digital Humanities; Physical Computing and Desktop Fabrication; Data Mining for Digital Humanists; Understanding Topic Modelling; Stylometry with R: Computer-Assisted Analysis of Literary Texts; RDF and Linked Open Data; 3d Modelling for DH and Social Sciences; DH Databases; Creating LAMP Infrastructure for Digital Humanities Projects; A Collaborative Approach to XSLT; and more!

  5. [Foundations] Understanding The Predigital Book: Technology and Texts

    Matt Huculak, Helene Cazes, Lisa Surridge, Mary Elizabeth Leighton, Robbyn Lanning, Justin Harrison, Iain Higgins, and others [Please click for course details.]

    This course is aimed at those— whether or not they have a digital humanities project in mind—who wish to learn more about “book culture” in history and contexts from the medieval through modern periods. Each class session will combine intensive lectures with individual and small group hands-on work with items from UVic's special collections to focus on the circumstances of production and reception of textual objects over time. By providing an overview of textual creation, transmission, and conservation, this course will offer digital humanists an introduction to the methodologies and reference tools (historical, codicological, and contemporary) necessary to understand a book in its original contexts and thus to make informed encoding decisions for the digital era. We will explore the technological shifts that made textual culture possible (quill, ink, paper, lithography, etc.) so that we can locate our current textual moment within a larger technological history.

    We will also discuss toolkits (ideological and software-based) that will enable us to analyze and describe archival materials, facsimiles, and editions in a variety of ways so that we can make informed decisions when producing digital surrogates of archival material. Students will learn about the process of textual creation in both pre-and-post digital eras and will produce a critical apparatus / prototype / plan / bibliography of a digital surrogate by week’s end.

    This offering is co-sponsored by U Victoria Libraries Special Collections.

    This is a seminar style offering with hands-on elements. Consider this offering in complement with, and / or to be built on by: Digitisation Fundamentals and their Application; Conceptualising and Creating a Digital Documentary Edition; and more!

  6. Out-of-the-Box Text Analysis for the Digital Humanities

    David Hoover [Please click for course details.]

                [This offering is 1/3 full (29 September)] This class will focus on using digital tools to enhance and deepen traditional ways of reading and analyzing texts. We will explore ways of answering questions about authorship, textual, chronological, and authorial style, genre, and meaning. The first sessions will introduce some freely-available tools and some widely available general software, and will address the issues of planning a project, finding/creating and preparing the texts for analysis. We will begin with some prepared text corpora for guided investigation as a group, so that we can concentrate on general problems, issues, and opportunities. Because my own background is in literature, the emphasis will be on literary texts. In later sessions, participants will be able to use these tools (and perhaps others, depending on their interests) to explore texts of their own choosing, or to examine some already-prepared sets of texts in greater detail and depth. The backgrounds and experiences of the participants will undoubtedly differ; therefore, we will aim for an intensely collegial and collaborative atmosphere, so as to capitalize on these differences.

    Most of the tools and methods work across different languages, though there may be some problems with transliterated and accented languages, and there is a good deal of variation in how effective different techniques are for different languages. Most also require a substantial amount of text–either one long text or at least several texts of 1000 words or more. On the other hand, this class will focus on relatively detailed and intensive analysis, and is not appropriate for those who are interested in working with huge data sets or very large numbers of very long texts. For the purposes and methods of this class, a set of 100 novels should be considered a very large amount of data.

    We will be meeting in a computer lab where all the software used will be available. Much of the work will be done in Minitab (a statistical analysis program) and in tools that operate in Microsoft Excel. Minitab for the Mac is scheduled for release in August 2014, but details are scarce, and there may be problems using some of the Excel tools on Mac computers (unless you have a dual-boot system that includes MS Windows). Potential participants whose own computers are Macs and/or who have specific (groups of) texts or kinds of problems in mind that they would like to work on in the class should definitely contact the instructor before enrolling to discuss any potential difficulties or challenges.

    This is a hands-on course. Consider this offering to build on, or be built on by: Stylometry with R: Computer-Assisted Analysis of Literary Texts; Understanding Topic Modeling; Data Mining For Digital Humanists.       Consider this offering in complement with: Data, Math, Visualization, and Interpretation of Networks: An Introduction; Open Source OCR Tools for Early Modern Printed Documents; Fundamentals of Programming/Coding for Human(s|ists); Digital Humanities Databases; Understanding the Pre-Digital Book; and more!

  7. Geographical Information Systems in the Digital Humanities

    Ian Gregory, with Cathryn Brandon [Please click for course details.]

                [This offering is 1/3 full (30 September)] The course will be relevant to all humanities researchers who are interested in the geographies that their sources may hold, or whose research questions are geographical in nature. The course offers an introduction to the theory and practice of using Geographical Information Systems (GIS) in the digital humanities. It will cover: converting humanities sources into GIS, georeferencing maps, querying and manipulating data within a GIS, producing high-quality cartographic output, and disseminating GIS material using virtual globes. It will be primarily based on using the ArcGIS software package although we will also introduce other software such as Quantum GIS (QGIS). The use of Google Earth to disseminate the outputs from GIS projects will also be included. The types of sources that we will cover include maps, texts and tabular data. The potential for using images and multimedia material will also be discussed.

    We do not assume any familiarity with GIS although a good level of general competence with computers is helpful. Some advance reading may help. Additionally, if you have your own data that you would like to use in GIS and use then please bring it along as the final sessions of the course will allow you to work with you own data if you so wish.

    This is a hands-on course. Consider this offering to build on, or be built on by: [Foundations] Digitisation Fundamentals and their Application; [Foundations] Text Encoding Fundamentals and their Application; [Foundations] Fundamentals of Programming/Coding for Human(s|ists); Digital Humanities Databases; Creating Digital Humanities Projects for the Mobile Environment; Data Mining For Digital Humanists; Data, Math, Visualization, and Interpretation of Networks: An Introduction; Text Mapping as Modelling.       Consider this offering in complement with: Out-of-the-Box Text Analysis for the Digital Humanities; Games for Digital Humanists; Stylometry with R: Computer-Assisted Analysis of Literary Texts; and more!

  8. CloudPowering DH Research

    Ryan Enge and Belaid Moa [Please click for course details.]

    Background: While there may be some generally applicable “best practices” for research across all the academic disciplines there is no “one size fits all” in terms of methods and techniques. Rather, general tools must be gathered and adapted to meet the research needs of each project. Having general tools that are flexible enough to allow these adaptations to take place without sacrificing their intended power becomes very important. Cloud environments are quickly becoming just such a flexible tool, allowing researchers to deploy websites, gather, store, and crunch data in a variety of ways all from a set of raw resources that can be repurposed in a variety of ways. Still, cloud computing remains more of a concept than a tangible actuality for most Humanities researchers and questions such as, “What is a cloud exactly ?”, “What can really be done in the cloud?”, and “How could I really run a cloud?”, linger, sapping momentum from what would otherwise be valuable research projects.

    This course is intended for those involved in research who are looking for a flexible platform that can perform a variety of research tasks with beyond desktop performance. Familiarity with working within a unix style command line environment is strongly encouraged but not required. Emphasis will be divided between designing cloud based environments for a representative of sample of projects, multi virtual machine systems to power websites, run scraping projects, and support instances of generic web based tools and actually deploying these environments within the Compute Canada Cloud. Participants can expect to leave with the ability to oversee the provisioning of a variety cloud environments and, ideally, with the ability to do a good portion of that provisioning themselves. They will also have running template environments that they have built themselves. Other topics that will be covered include security, performance optimization, modular development practices, and networking.

    This offering is co-sponsored by Compute Canada.

    This is a hands-on course. Consider this offering in complement with, and / or to be built on by: Wrangling Big Data for DH; Out-of-the-Box Text Analysis for the Digital Humanities; Stylometry with R; Online Collaborative Scholarship: Principles and Practices (A CWRCShop); and more!

  9. Digital Storytelling

    John Barber [Please click for course details.]

                [This offering is 1/3 full (29 September)] Digital storytelling might be defined as the combination/collision/collusion of storytelling techniques and features and affordances of digital media. This course focuses on literacy with approaches to digital storytelling, fluency with resources, and making individual or collaborative digital stories. Course topics include storytelling as a fundamental human activity, combining storytelling techniques and computational technologies, organizing and managing digital storytelling projects, and using digital storytelling for Digital Humanities (DH) scholarship and pedagogy. Course emphasis is practice-based research and/or creative expression, learning by making. A range of approaches to digital storytelling will be considered—audio, oral/aural history, linking multiple lexia (hypertext), multimedia, and transmedia—each with an eye toward providing compelling narrative experiences. No previous experience with digital storytelling or associated platforms is necessary. Examples and resources are provided. Participants will learn basic approaches and tool utilization, and may leverage these and other course resources for ongoing DH projects, or experiment freely. A storytelling artifact (collaborative or solo) demonstrates course outcomes at the end of the week. Learn more at the course webpage: http://radionouspace.net/index.php/digital-storytelling/

    This offering is co-sponsored by the Electronic Literature Organization.

    This course combines lecture, seminar, and hands-on activities, as well as a self-directed component. Consider this offering in complement with, and / or to be built on by: Introduction to Electronic Literature in DH: Research and Practice; Advanced Criticism and Authoring of Electronic Literature; Games for Digital HumanistsSound and Digital Humanities; Introduction to Computation for Literary Criticism; and more!

  10. Critical Pedagogy and Digital Praxis in the Humanities

    Chris Friend and Robin DeRosa [Please click for course details.]

    This course will focus on building community in collaborative digital learning environments and will interrogate notions of outcomes, best practices, and instructional design. Our work together will be productive, grounded in praxis, and driven by learner experiences.

    Digital Humanities, with its deep reliance on technological tools, is replete with courses about those tools. This course offers an alternative: It is an exploration of pedagogy, challenging teachers to re-think how they approach their classes and interact with their students. We will discuss critical pedagogy and the importance of letting students define, control, and take responsibility for, their learning environment. This course will also serve as a playground, letting participants experiment with critical digital pedagogy in a class-created open-access online course that we co-design, build, deploy, promote, and assess, all within the one-week seminar. Participants will leave with a better understanding of their approaches to teaching and how critical digital pedagogy applies to DH courses, and the course will conclude with the creation of a multimodal teaching philosophy re-shaped by the conversations of the week.

    This course combines lecture, seminar, and hands-on activities. Consider this offering in complement with, and / or to be built on by: Digital Pedagogy Integration in the Curriculum; Models for DH at Liberal Arts Colleges (& 4 Yr Institutions); Feminist Digital Humanities: Theoretical, Social, and Material Engagements; Professionalizing the Early Career Digital Humanist: Strategies and Skills; and more!

  11. Text Processing - Techniques & Traditions

    John Maxwell [Please click for course details.]

    This course provides a hands-on introduction to the accumulated wealth of text processing tactics and strategies from the past four decades. We'll use them, and consider them in the context of the cultural histories of computing and publishing technology from which they arise: a blending of 'hack' and 'yack'. Over the week we'll work with a range of tools and toolkits, and explore methods for integrating and making text processes more efficient and more convivial. We'll go from venerable Unix tools (like regular expressions) to XML and markup concepts through to latter-day digital production methodologies -- useful for everything from cleaning up documents and data to preparing things for publication. We'll fold, spindle, and mutilate documents using tools like markdown, git, and regex, in pursuit of grace, elegance, and fine typography. Participants should bring a laptop and an article or other body of text to work with over the week. Some experience with HTML and CSS would be an asset, as would basic familiarity with the Unix command line.

    This course combines lecture, seminar, and hands-on activities. Consider this offering in complement with: Online Collaborative Scholarship: Principles and Practices (A CWRCShop); Web Development for Beginners, with Ruby on Rails; Creating LAMP Infrastructure for Digital Humanities Projects; [Foundations] Fundamentals of Programming/Coding for Human(s|ists); Regular Expressions; and more! This offering is co-sponsored by Publishing@SFU.

  12. 3D Modelling for the Digital Humanities and Social Sciences

    John Bonnett [Please click for course details.]

                [This offering is 1/2 full (29 September)] This course has three aims. The first is to introduce participants to the world of 3D modelling. What methods and software are available to generate 3D content? What languages are used to support their expression and dissemination over the Internet? The second purpose is practical: it will provide an introduction to 3D modelling, and show how such an activity can be integrated into courses devoted to digital history, virtual heritage, architectural history and theatre history, and related disciplines in archaeology and anthropology. Here participants will be introduced to Sketchup, an 3D modelling software package developed by Google that can be procured for free, or for minimal cost in an education institution. They will also be introduced to the 3D Virtual Buildings Project 2.0, a free on-line tutorial that will provide instruction in Sketchup, and in the use of historical sources to produce 3D models. The third aim of the course will be to explore the pedagogical benefit of 3D modelling. How can such activities support student learning, and in particular the development of their constructive and critical thinking skills?

    This is a hands-on course. Consider this offering to build on: Fundamentals of Coding / Programming for Human(s|ists); Web Development / Project Prototyping for Beginners with Ruby on Rails. Consider this offering in complement with and / or to be built on by: Physical Computing and Desktop Fabrication; Understanding Topic Modelling; Data, Math, Visualization, and Interpretation of Networks; and more.

  13. RDF and Linked Open Data

    James Smith [Please click for course details.]

    This course explores how digital humanities projects have traditionally managed data and how opening access to data changes the DH project. We will cover the reasons for publishing open data, how we can create open data, and how we can work with open data. We will see how linked open data allows us to share data and incorporate data from other projects. We will learn about data models, data formats, and software tools for working with linked open data. Students should be comfortable with the basics of the UNIX command line: running commands, browsing the file system, viewing text files, and editing text files (a good introductory text such as http://en.wikibooks.org/wiki/A_Quick_Introduction_to_Unix should be sufficient). Students should bring a Mac or Linux (e.g., Ubuntu) laptop. For those unable to do so, we will provide remote access to an Ubuntu server for data processing.

    This course combines lecture and hands-on activities. Consider this offering to build on: Fundamentals of Coding / Programming for Human(s|ists); Web Development / Project Prototyping for Beginners with Ruby on Rails. Consider this offering in complement with and / or to be built on by: Online Collaborative Scholarship: Principles and Practices (A CWRCShop); Creating LAMP Infrastructure for Digital Humanities Projects; Digital Humanities Databases; and more.

  14. Conceptualising and Creating a Digital Edition

    Jennifer Stertzer and Cathy Hajo [Please click for course details.]

    This course will explore all aspects of conceptualizing, planning for, and creating a digital edition. It provides a basic introduction to the various types of digital editions, the practice of editing in the digital age, and a survey of the many digital tools available to serve project goals. Approaching a digital edition means taking time to think about how end-users will want to work with a particular edition. Beginning with the research and analytical needs of end-users in mind, editors are better able to develop effective editorial strategies that will result in a dynamic, useful, and usable, digital edition. In this course, participants will engage in hands-on learning and group discussions related to project conceptualization, editorial policies and processes, and the selection and use of digital tools that can serve the needs of researchers and other end-users. Participants will bring a few sample materials they are working with. We will use these in a class project - creating a digital edition over the course of the week using skills learned in each session. Our goal is for participants to return to their home institutions ready and able to build upon, enhance, and transform these initial ideas into robust digital editions.

    This course combines lecture and hands-on activities. Consider this offering to build on: Digitisation Fundamentals and their Application; Understanding the Pre-Digital Book. Consider this offering in complement with and / or to be built on by: Digital Documentation and Imaging for Humanists; Pragmatic Publishing Workflows; and more!

  15. Visualizing Information: Where Data Meets Design

    Aimee Knight [Please click for course details.]

                [This offering is 1/2 full (29 September)] Data visualization - the representation of information through images - is a powerful and innovative tool for extending traditional methods of research toward new audiences and ends. In this workshop, we will explore ways to creatively visualize data for research, rendering information more useful, engaging and accessible. From boutique data to big data, we will examine both qualitative and quantitative datasets to create a variety of visualizations, including illustrations, mindmaps, infographics, sparklines, data matrices, and interactive graphic displays. Over the course of the week, participants will work with open source platforms and tools for translating data into visual and interactive forms, while discussing principles of narrative, audience and design

    Working in skills-based teams, participants will then brainstorm and prototype an interactive narrative experience that tells a story with/around/about data, whether a web-based visualization, a physical object or installation, or an interactive documentary experience. This workshop invites participants from diverse fields and backgrounds--including data scientists, writers, teachers, designers, artists, and coders—with a shared interest in creative problem-solving and collaboration. No specialized experience is expected or required. Participants are welcome to bring their own project ideas and datasets to use when developing visualizations during the workshop.

    This is a hands-on course. Consider this offering in complement with: Wrangling Big Data for DH; An Introduction to Data for Digital Humanities; 3D Visualization for the Humanities; and more!

  16. Drupal for Digital Humanities Projects

    Quinn Dombrowski and Erica Cavanaugh [Please click for course details.]

                [This offering is 1/2 full (29 September)] The open source content management system Drupal allows users to build complex and highly customized websites and web-based applications without having to write any custom code. Drupal powers a wide range of digital humanities sites, including professional organizations, journals, databases, and individual scholarly projects. This course is intended for anyone who wants to play a hands-on role in developing digital humanities websites, or web interfaces for digital humanities data. The course will cover Drupal installation and configuration, developing and implementing a data model for your content, using Drupal's UI to query your data and develop search and browsing interfaces, importing and exporting data, and how to maintain a Drupal site. Advanced topics will be addressed as needed by individual projects. Class sessions will include time for participants to work on their own project(s) with guidance and feedback from the instructor, or experiment with the example sites provided.

    No programming experience is necessary, but previous use of other content management systems (such as WordPress or Omeka) is recommended. Participants are asked to bring their own computers, and a project idea, along with a few pieces of content (texts, images, etc.) to use when developing the site. Contact us in advance if you're having trouble thinking of a project idea.

    This course combines lecture and hands-on activities. Consider this offering to build on: [Foundations] Digitisation Fundamentals and their Application; Scholarscapes, Augmented Dissemination via Digital Methods; Online Collaborative Scholarship: Principles and Practices; Digital Humanities Databases; and more!

  17. Introduction to Electronic Literature in DH: Research and Practice

    Dene Grigar, M.D. Coverly, and Davin Heckman [Please click for course details.]

    Electronic literature is described as born digital literary work––that is, literature produced with and only experienced on a computing device. Exhibits at the MLA, the Library of Congress, UC Berkeley, and Rutgers-Camden, as well as MOOCs (“Electronic Literature”) that drew thousands of participants and courses (“Digital Humanities Electronic Literature,” Winona State U), and symposia (“Digital Cultures in the Age of Big Data,” Bowling Green State University) show a growing interest by digital humanists in Electronic Literature. This course, led by leading scholars and artists of the Electronic Literature Organization, offers DH scholars a formal, in-depth study that provides a good understanding of electronic literature’s antecedents and traditions, authors and works, theories and methodologies, scholarly approaches, and artistic practices. It combines seminar and workshop methodologies so that participants gain the background needed to critique and interpret and teach electronic literature with knowledge of its production.

    This offering is co-sponsored by the Electronic Literature Organization.

    This course combines lecture, seminar, and hands-on activities. Consider this offering to build on: Scholarscapes, Augmented Dissemination via Digital Methods. Consider this offering in complement with and / or to be built on by: Advanced Criticism and Authoring of Electronic Literature; Pragmatic Publishing Workflows; Text Mapping as Modelling; and more.

  18. Accessibility & Digital Environments

    Erin E. Templeton and George H. Williams [Please click for course details.]

    It might sound obvious to say that not everyone accesses information in the same way, but in practice, we often assume otherwise. People with disabilities of many different kinds--sensory, physical, and cognitive--represent a significant percentage of users for many digital projects. Digital humanists can ensure that they are designing for a wide range of users by taking accessibility into account from the beginning of a project, and existing projects can be adjusted and modified to improve their accessibility.

    This course will take a two-fold approach to issues of accessibility and the digital humanities: students will read and discuss key works from disability studies in order to consider various applications for DH; these readings will form a critical framework for students’ hands-on work with tools that enable them to evaluate and create accessible digital resources. Students are encouraged but not required to bring their own projects or project ideas in order to evaluate them for accessibility and to make (or anticipate) changes as appropriate. Knowledge of and experience with web design is not required, but curiosity and a willingness to learn are a necessity.

    This course combines lecture, seminar, and hands-on activities. Consider this offering in complement with, and / or to be built on by: Scholarscapes, Augmented Dissemination via Digital Methods; DH for Department Chairs and Deans; Out-of-the-Box Text Analysis for the Digital Humanities; Digital Pedagogy Integration in the Curriculum; Crowdsourcing as a Tool for Research and Public Engagement; Online Collaborative Scholarship: Principles and Practices (A CWRCShop); Professionalizing the Early Career Digital Humanist: Strategies and Skills; Feminist Digital Humanities: Theoretical, Social, and Material Engagements; and more!

  19. Feminist Digital Humanities: Theoretical, Social, and Material Engagements

    Elizabeth Losh and Jessica M Johnson [Please click for course details.]

                [This offering is 1/4 full (30 September)] Although there is a deep history of feminist engagement with technology, projects like FemTechNet argue that such history is often hidden and feminist thinkers are frequently siloed. In order to address this, the seminar will offer a set of background readings to help make visible the history of feminist engagement with technology, as well as facilitate small-scale exploratory collaboration during the seminar. Our reading selections bring a variety of feminist technology critiques in Media Studies, Human-Computer Interaction, Science and Technology Studies, and related fields into conversation with work in Digital Humanities. Each session is organized by a keyword - a term that is central to feminist theoretical and practical engagements with technology - and will begin with a discussion of that term in light of our readings. The remainder of each session will be spent learning about and tinkering with Processing, a programming tool that will allow participants to engage in their own critical making processes.

    Pushing against instrumentalist assumptions regarding the value and efficacy of certain digital tools, we will be asking participants to think hard about the affordances and constraints of digital technologies. While we will be engaging with a wide range of tools/systems in our readings and discussions, we anticipate that the more hands-on engagement with Processing will help participants think about operations of interface, input, output, and mediation. In addition to the expanded theoretical framework, participants can expect to come away with a new set of pedagogical models using Processing that they can adapt and use for teaching at their own institutions.

    This course combines lecture, seminar, and hands-on activities. Consider this offering to build on: Fundamentals of Coding / Programming for Human(s|ists); Web Development / Project Prototyping for Beginners with Ruby on Rails. Consider this offering in complement with and / or to be built on by: Physical Computing and Desktop Fabrication; Digital Humanities with a Global Outlook; Digital Indigeneity; and more.

  20. XML Applications for Historical and Literary Research

    Jonathan Martin and Scott Paul McGinnis [Please click for course details.]

    This course is an introduction to the XML ecosystem and its uses in research on literary and historical documents. Participants will also learn the fundamentals of XML. They will be introduced to several of the most important applications of XML and related technologies, including HTML5, KML, SVG, and TEI, and they will explore ways to manipulate XML with xQuery, along with the basics of website styling with CSS (and jQuery if there is sufficient interest), which can be used in the presentation of their data. This will be done with open source tools, including eXist-DB, an XML document database and application platform, and Atom, a powerful and flexible text editor.

    Intended for researchers in the humanities and humanistic social sciences who are newcomers to DH methods, the course assumes no familiarity with scripting or encoding, though beginners might find it to be challenging, given the range of material presented. Students who are already familiar with TEI and website design would still benefit from the units on analytic tools, advanced XML, and xQuery, which are central to the course.

    This course combines lecture, seminar, and hands-on activities. Consider this offering in complement with, and / or to be built on by: Text Encoding Fundamentals and their Application; Digitisation Fundamentals and their Application; Fundamentals of Programming/Coding for Human(s|ists); Understanding The Predigital Book: Technology and Texts; Geographical Information Systems in the Digital Humanities; Text Processing - Techniques & Traditions; Conceptualising and Creating a Digital Edition; Creating LAMP Infrastructure for Digital Humanities Projects; Introduction to Javascript and Data Visualization; Digital Editing with TEI: Critical, Documentary and Genetic Editing; Beyond TEI: Metadata for Digital Humanities; and more!

  21. Open Access and Open Social Scholarship

    Alyssa Arbuckle [Please click for course details.]

    This course will survey pertinent research in Open Access (OA) methods, theory, and implementation, and look forward to open social scholarship. Overall, we will consider the role of OA knowledge dissemination in academia and at large. More specifically, we’ll focus on the history, evolution, forms, and impact of OA within the domain of scholarly communication, and issues related to rights management and advocacy, OA infrastructure, resource optimization, interoperability, and retrieval. We will also cover topics of intellectual property rights, research evaluation metrics, e-journals, databases, and the methods and limitations of peer review in this context. Using OA as a foundation, we will discuss the rising trend and potential impact of open social scholarship, which involves the creation and dissemination of research and technologies to a broad, interdisciplinary audience of specialists and non-specialists. This course will be geared toward scholars, students, librarians, publishers, government representatives, and others who are invested in the open development and sharing of research data.

    This is, primarily, a lecture- and discussion-based course. Consider this offering to in complement with: DH For Department Chairs and Deans; Digital Humanities with a Global Outlook; Feminist Digital Humanities: Theoretical, Social, and Material Engagements; Online Collaborative Scholarship: Principles and Practices (A CWRCShop); Text Processing – Techniques and Traditions; and more.

  22. Ethical Collaboration in the Digital Humanities

    Daniel Powell [Please click for course details.]

    Digital Humanities has long been considered a deeply social discipline, one defined by (many would argue) an energetic and collegial community of practice. THATCamps, summer DH workshops, community-based publications like the Journal of Digital Humanities, labs like the ETCL, online groups like HASTAC or Digital Medievalist, or DH Commons are but a few of the many activities, agglomerations, spaces, and publications that constitute the every-expanding DH community. This course is aimed at investigating, discussing, and perhaps generating best practices for individuals working in the emergent research, teaching, and service environments of DH. Throughout the week, our emphasis will be on mapping the existing contours of ethical collaboration and practice as it exists – and more importantly, how it should exist – in DH. This will involve readings, guest discussants, class discussion, and a number of tutorials designed to equip individuals in the course with the tools and language to return to their institutional, curricular, or project environments with improved knowledge of their place in wider communities. Guest discussants are crucial to the success of this course, and will be drawn from the instructors and attendees at DHSI 2017, as well as individuals local to the UVic DH community. This course assumes some knowledge of DH as a field, but not of specific tools, platforms, or projects. It will be wide ranging in examples and discussion topics. This course is intended for a) students, faculty and staff new to collaborative working environments like DH labs or centres; b) faculty and staff organising DH projects or founding DH research groups who would benefit from integrating; c) administrators and staff looking to understand current trends and best practices in DH knowledge work in order to shape larger institutional research agendas.

    Collaboration and Ethics in the Digital Humanities would complement a number of courses at DHSI, including: DH For Department Chairs and Deans (Foundations); Issues in Large Project Planning and Management; Models for DH at Liberal Arts Colleges (& 4 Yr Institutions) (Foundations); Online Collaborative Scholarship: Principles and Practices (A CWRCShop); Digital Humanities with a Global Outlook and Feminist Digital Humanities: Theoretical, Social, and Material Engagements.

  23. Processing Humanities Multimedia

    Compute Canada Experts and DH Researchers, TBA [Please click for course details.]

    Description forthcoming

    This offering is co-sponsored by Compute Canada.

  24. Digital Games as Interactive Tools for Scholarly Research, Communication and Pedagogy

    Jon Saklofske [Please click for course details.]

    Digital games are often studied as texts, as objects of research. However, given that games can function as simulations, models, arguments and creative collaboratories, game-based inquiry can be used as a potential method of humanities research, communication and pedagogy. This course will explore the ways that simple game environments can be used as research, reporting and teaching tools that involve broad communities of players and publics in creative problem solving, open social scholarship, scholarly communication, and engaged and immersive learning. Participants will be introduced to the affordances and constraints of multiple game types, including transmedia gaming, alternate reality games, vast narrative games and serious games. We will explore existing examples, discuss realistic planning, development and outcome logistics, and critically engage with the theoretical and practical implications of game-based scholarly engagement as participants work towards the development of their own prototypes (which may or may not be exclusively digital).

    This course combines lecture, seminar, and hands-on activities. Consider this offering in complement with, and / or to be built on by: Digital Storytelling; Critical Pedagogy and Digital Praxis in the Humanities; Digital Humanities Pedagogy: Integration in the Curriculum; Models for DH at Liberal Arts Colleges (& 4 Yr Institutions); Feminist Digital Humanities: Theoretical, Social, and Material Engagements; Introduction to Electronic Literature in DH: Research and Practice; Advanced Criticism and Authoring of Electronic Literature; Games for Digital Humanists; Digital Public Humanities; and more.

Course Offerings 12-16 June 2017

  1. [Foundations] Introduction to Computation for Literary Criticism

    James O'Sullivan [Please click for course details.]

                [This offering is 1/4 full (30 September)] This course will give students an introduction to computation for literary criticism, so that they might be in a position to pursue further offerings at DHSI with a similar focus. A variety of computational methods, which produce quantitative data for use in the support of critical arguments, will be introduced. Students will be given a brief introduction to a range of methodologies, as well as practical instruction in some of the key tools.

    This course combines lecture, seminar, and hands-on activities. Consider this offering in complement with, and / or to be built on by: Out-of-the-Box Text Analysis for the Digital Humanities; Stylometry with R: Computer-Assisted Analysis of Literary Texts; Fundamentals of Programming/Coding for Human(s|ists); Understanding Topic Modeling; Data Mining For Digital Humanists; and more!

  2. [Foundations] Developing a Digital Project (With Omeka)

    Markus Wust and Brian Norberg [Please click for course details.]

                [This offering is 1/4 full (30 September)] This class is designed to serve two purposes. Its main goal is to introduce participants who would "like to do something digital" but do not know how to get started to the process of designing a digital project. Students will be taken through the project development process, including ideation, data collection, tool selection, data analysis, and distribution. Through group and class discussions and activities, participants will gain experience using APIs (like DPLA) to collect data, learn the basics of structuring humanities data for analysis, and discover both the affordances and limitations of digital tools. In order to not limit the class to theoretical discussions and ensure students get hands on experience with these concepts and skills, they will be asked to create a small digital project using Omeka (or Omeka S, if in a stable beta state), the popular, open-source digital exhibits platform. Students will learn how to add collected data to Omeka, as well as gain exposure to structuring humanities data for analysis through the use of plugins for creating relational data, collections, maps, timelines, and annotation tools. Finally, the students will be introduced to the modularity of digital projects by using the Omeka API, to get their data back out of Omeka. In addition, students will be asked to write several short blog entries describing their original project idea and how that idea was shaped through working with a digital tool.

    Since the focus of the class is on the project development process and less on the actual tools (in this case Omeka/Omeka S), the class may be a good precursor to more technically-oriented classes, such as "Digitization Fundamentals and their Application," "3D Modelling for the Digital Humanities and Social Sciences," or "Geographical Information Systems in the Digital Humanities." While students will be using a pre-setup server version of Omeka for their course project, instructions and assistance will be provided for installing Omeka and other software used in this course on their computers.

  3. [Foundations] Models for DH at Liberal Arts Colleges (& 4 Yr Institutions)

    Janet Thomas Simons and Angel David Nieves [Please click for course details.]

    This course will explore models for doing DH at four year institutions. Over the past half-decade liberal arts colleges and four-year institutions have begun to engage in the development of robust programs in the digital humanities. With a focus on teaching, these institutions have also developed frameworks in which we can incorporate students into our research agendas in meaningful and productive ways. Within a collaborative, interdisciplinary lens we will address approaches to teaching and research, developing models for sustainable infrastructure, student integration, project and resource management. Discussion will include administrative issues related to the recognition of collaborative efforts in DH. Participation is encouraged from across all areas of the institution including library and IT professionals, administrators, and faculty. Individuals who are interested in growing digital humanities and digital scholarship in their unique institutional settings should attend. Guest lectures will be included as part of the course structure.

    This offering is co-sponsored by Hamilton College's Digital Humanities Initiative (DHi) and The Andrew W. Mellon Foundation.

    This course combines lecture and seminar formats. Consider this offering in complement with, and / or to be built on by: Scholarscapes, Augmented Dissemination via Digital Methods; DH for Department Chairs and Deans; Out-of-the-Box Text Analysis for the Digital Humanities; Digital Pedagogy Integration in the Curriculum; Crowdsourcing as a Tool for Research and Public Engagement; Online Collaborative Scholarship: Principles and Practices (A CWRCShop); Professionalizing the Early Career Digital Humanist: Strategies and Skills; and more!

  4. [Foundations] Introduction to Javascript and Data Visualization

    Harvey Quamen and Jon Bath [Please click for course details.]

                [This offering is 1/2 full (29 September)] For those new to programming, this course will provide an introduction to creating web-based data visualizations using the D3.js (d3js.org) Javascript library. We will begin by learning Javascript, the browser-based scripting language. We will then use this knowledge to begin working in D3 in order to create interactive graphics, and finally to integrate to data sources to create interactive visualizations. No previous programming experience is required.

    This course combines lecture, discussion, and hands-on activities. Consider this offering in complement with: Fundamentals of Programming/Coding for Human(s|ists); Visualizing Information: Where Data Meets Design; Introduction to Computation for Literary Criticism; Digital Humanities Databases; and more.

  5. Wrangling Big Data for DH

    Belaid Moa and Pawel Pomorski [Please click for course details.]

                [This offering is 1/4 full (30 September)] Background: Big Data is the current Big Thing but this does not mean that it is generally well understood or straightforward. Looking around the web will reveal that Big Data must have anywhere from three to nine properties (all of which must start with the letter ‘V’) and that it fluctuates between being an actual thing that could be handled and acquired by anyone to a general concept for approaching highly specialized datasets that few people will ever have access to. This general state of affairs generally leaves researchers with at least three questions: Where can they get Big Data? How should they process Big Data? Where can Big Data processing be done? A course that addressed these questions while giving participants hands on experience with actual datasets that have volume, variety, veracity, velocity, etc., and that are drawn directly from Humanities repositories or from Humanities based interests would go a long way to empowering researchers.

    This course is intended for researchers who are looking to handle datasets that they can no longer comfortably process on a desktop computer, typically because the data no longer works well with standard tools or data storage formats. To get the most out of this course participants should have a general familiarity with unix style command line interfaces and have a project or two either in mind or at hand that they suspect could benefit from what this course provides. Emphasis is split between identifying tools and methods to handle such data (based on the properties of that data as well as the skills of the research team and the systems available to handle it) and hands on work that will generate understanding and impart relevant skills. Participants will be exposed to the creation of big data sets through web scraping and data aggregation, data formats for handling these results, processing techniques such as parallel processing, Hadoop, H Base, and Spark that can be run on Compute Canada systems, and attention to output formats for visualization.

    This offering is co-sponsored by Compute Canada.

    This is a hands-on course. Consider this offering in complement with, and / or to be built on by: CloudPowering DH Research; Out-of-the-Box Text Analysis for the Digital Humanities; Stylometry with R; Online Collaborative Scholarship: Principles and Practices (A CWRCShop); and more!

  6. Stylometry with R: Computer-Assisted Analysis of Literary Texts

    Jan Rybicki [Please click for course details.]

    This is an intermediate-to-advanced course in stylometry: the analysis of countable linguistic features of (literary) texts. While stylometry has been usually associated with authorship attribution, recent research shows that the same methods can be used in a much broader context of literary study. The statistics of such text features as word, word n-gram or letter n-gram frequencies, apart from being a highly precise tool for identifying authorship, can in fact present patterns of similarity and difference between various works by the same author; between works by different authors, between authors differing in terms of chronology or gender or genre or narrative styles; between translations of the same author or group of authors; between dialogic voices in novels. This in turn provides a new opening in literary studies; and the results of stylometry can be compared and confronted with the findings of traditional stylistics and interpretation. The participants will be able to learn some of the more useful stylometric tools and methods, from simple wordlist-making to multivariate analyses of word and phrase frequencies to complex graphs and networks.

    The instructors will present their own suite of packages written for the R statistical programming environment, which has proven itself to be a very efficient tool; the packages are a way to avoid R’s usually steep learning curve, so no expert knowledge is required. The texts used for the workshops can be provided by the instructors; if necessary, the participants’ individual corpora will be expanded as needed and as available (online or elsewhere). The texts will be literary, multilingual, and include both originals and translations.

    This course combines lecture and hands-on activities. Consider this offering to build on: Fundamentals of Coding / Programming for Human(s|ists); Web Development / Project Prototyping for Beginners with Ruby on Rails; Out-of-the-Box Text Analysis for the Digital Humanities. Consider this offering in complement with and / or to be built on by: Geographical Information Systems in the Digital Humanities; Understanding Topic Modelling; Data Mining for Digital Humanists; and more!

  7. Sounds and Digital Humanities

    John Barber [Please click for course details.]

                [This offering is 1/4 full (30 September)] This course focuses on using sound(s) for Digital Humanities (DH) scholarship and pedagogy. Course topics include sound utilization, forms, and respect for associated intellectual rights. Course emphasis is practice-based research and/or creative expression, learning by making. Participants are encouraged to bring laptops, digital recorders, headphones, and smart phones. GarageBand will be the primary demonstration tool, although Audacity is a good open source alternative. Other sound recording and editing platforms may also be used as desired. No previous experience with sound is required. Participants will learn basic sound recording, editing, and manipulation, and may leverage these and other course resources for ongoing DH sound projects, or experiment freely. A sound artifact (collaborative or solo) demonstrates course outcomes at the end of the week. More information at the course webpage: http://www.radionouspace.net/index.php/sounds-and-digital-humanities/.

    This course combines lecture, seminar, and hands-on activities, as well as a self-directed component. Consider this offering to build on: Digitisation Fundamentals and their Application. Consider this offering in complement with and / or to be built on by: Physical Computing and Desktop Fabrication; Digital Documentation and Imaging for Humanists; and more.

  8. Digital Humanities Pedagogy: Integration in the Curriculum

    Diane Jakacki and Katherine Faull [Please click for course details.]

    This is a praxis course for teaching faculty and instructors who come to DHSI with a specific digital humanities course proposal. The emphasis is on workshopping these courses, identifying learning objectives, building assignments, creating rubrics and forms of assessment. As part of this workshopping we will survey existing humanities courses that incorporate a significant digital humanities component in their design, including but not limited to research-based and experiential learning, public digital humanities, cultural/media studies, interdisciplinary and team-taught courses, and the distinctions between introductory, advanced undergraduate and graduate course expectations. Where possible, consulting visits (both in person and virtually) from instructors who have taught courses such as these will be included. Participants leave DHSI with a fully-formed and teachable syllabus.

    This course combines lecture, seminar, and hands-on activities. Consider this offering to build on: Scholarscapes, Augmented Dissemination via Digital Methods; Models for DH at Liberal Arts Colleges; DH for Department Chairs and Deans. Consider this offering in complement with and / or to be built on by: Professionalizing the Early Career Digital Humanist: Strategies and Skills; and more.

  9. Text Mapping as Modelling

    Øyvind Eide [Please click for course details.]

    Modelling the Textual Universe Through Mapping: This course will question one of the most important practices in Digital Humanities, namely, digital mapping of texts. The students will go though an extensive model building experiment using the map exhibition tool Neatline. They will also create reports in the form of textual blogs and compare what can be expressed in each of the two media. By comparing the different student projects in discussion sessions we will look into what kind of maps can be made based on different types of texts, and the degree to which mapping is meaningful for different texts.

    Through the course the students will understand better where the information we put on maps come from. How much is read from the text and how much is added from other sources, including the reader’s previous knowledge? To what degree is the information silently adjusted to fit the map medium? How much of what we express in text and as maps are steered by the medium? Through this course the students will not only learn how to make map exhibitions based on texts but will also explore how modelling in the form of media transformation can be used as a text analysis tool.

    This course combines lecture and hands-on activities. Consider this offering in complement with: Geographical Information Systems in the Digital Humanities; Digital Storytelling; Visualizing Information: Where Data Meets Design; Creating LAMP Infrastructure for Digital Humanities Projects; and more!

  10. Creating LAMP Infrastructure for Digital Humanities Projects

    Jonathan Martin [Please click for course details.]

    At the heart of the course’s philosophy is the belief that free and open-source tools ought to be freely accessible to all, and that anyone can learn the essentials of the Linux environment. This course will be relevant to anyone who wants to get a LAMP (Linux, Apache, MySQL, PHP) environment up-and-running for either testing or project deployment - or, perhaps, to those who want to speed up the implementation of projects that have been held back for institutional or financial reasons. This course requires no prior knowledge, just a willingness to try (and occasionally fail at) new things. While some familiarity with the Linux environment will help with more advanced topics, no prior experience is needed. We will quickly review how to use the command line, as well as the fundamental principles of file and user permissions. As you might expect, the course will involve a significant hands-on technical portion.

    In our work, we’ll be using Debian Linux, and will explore setting it up in a variety of scenarios: as a virtual machine, as a separate partition on your own computer, and as a standalone server. From there, we’ll explore how to configure the Apache Web Server for both speed and safety, as well as how to keep common tools like Varnish, PHP, Ruby/Rails, and Python/Django up-to-date and working. Of course, our LAMP stack wouldn’t be complete without the ‘M’, and so we’ll be looking at how to deploy and configure MariaDB (a fully open-source replacement for MySQL). Other topics will include: security testing and hardening, mail servers (time permitting), and alternate Web servers like the super speedy Nginx.

    This is a hands-on course. Consider this offering in complement with: Fundamentals of Programming/Coding for Human(s|ists); Text Processing - Techniques & Traditions; RDF and Linked Open Data; Drupal for Digital Humanities Projects; XML Applications for Historical and Literary Research; Developing a Digital Project (With Omeka); Using Fedora Commons / Islandora; Practical Software Development for Nontraditional Digital Humanities Developers; and more!

  11. Understanding Topic Modeling

    Neal Audenaert [Please click for course details.]

    Topic modeling holds great promise for analyzing and understanding large text collections as well as identifying potentially hidden relationships between documents that might otherwise go unnoticed in the piles of digital documents that are readily available. Open‐source tool kits such as Mallet make topic modeling available to scholars with a minimal learning curve. Despite their accessibility, these tools draw on mathematically complex algorithms that embody key assumptions about how documents function and what types of analysis are useful. Applying topic modeling effectively, interpreting its results correctly and critically assessing other’s work requires more than the ability to turn knobs on a black‐box until you get the results you want. In this course, we will take an in depth look at the algorithms behind topic modeling, review recent applications of topic modeling within humanities research and discuss potential applications and future research directions.

    Participants should have a strong background in digital humanities research and prior experience in text analysis and/or programming is helpful but not required. We will quickly review the mathematical basis for topic modeling as this course will include a significant technical portion.

    This course combines lecture and hands-on activities. Consider this offering to build on: Fundamentals of Coding / Programming for Human(s|ists); Web Development / Project Prototyping for Beginners with Ruby on Rails; Out-of-the-Box Text Analysis for the Digital Humanities. Consider this offering in complement with and / or to be built on by: Stylometry with R: Computer-Assisted Analysis of Literary Texts; Data, Math, Visualization, and Interpretation of Networks: An Introduction; Data Mining for Digital Humanists; and more.

  12. Palpability and Wearable Computing

    Jessica Rajko [Please click for course details.]

    Wearable technology (WT) is moving closer to and even into the human body, effectively rendering it invisible. Coined by Mark Weiser as Invisible Computing, wearable technologies now “weave themselves into the fabric of everyday life until they are indistinguishable from it.” While technologies may appear invisible to the naked eye and continue to demand less of our visual attention, our understanding of the world is created not just through our eyes but through our multisensory, bodily experiences. Therefore, this movement of technologies from our hands onto our skin should, but often does not account for our broader, felt experiences. In this seminar we will explore the central role of the palpability, of feeling of our active senses, in WT design.

    This seminar will begin with readings and discussion followed by small movement explorations to bring awareness to the rich information provided through our active, seeking senses. Participants will be offered a variety of selected of readings to ground the work in the history of embodied computing, personal affective computing, invisible computing and somatics (body/mind integration). The remainder of each session will be spent tinkering with existing wearable technologies and dreaming up designs for new WT through hands-on play. Participants will be able to explore and create with existing wearable technologies as well as various wearable microcontrollers, sensors and feedback output devices. No prior movement experience or experience with physical computing is assumed, but participants should come wearing comfortable clothing for movement explorations.

    This is a hands-on course. Consider this offering to build on and be considered in complement with: Physical Computing and Desktop Fabrication; Feminist Digital Humanities: Theoretical, Social, and Material Engagements; Fundamentals of Coding / Programming for Human(s|ists)Digital Indigeneity; and more.

  13. Building a Professional Identity and Skillset in the Digital Humanities

    Laura Estill and Liz Grumbach [Please click for course details.]

    Developing professional skills that are useful within the academy and transferable outside of it can serve digital humanists in a variety of ways. These skills--knowledge mobilization, working collaboratively, maintaining an effective online presence, clear-language research communication, networking, project management--can help digital humanists ensure that their work has the greatest possible impact, and that they have the greatest possible opportunity to develop and deploy those skills where they wish. While this list of professional and transferable skills might seem varied, they are all fundamentally about communication-- whether with collaborators, granting agencies, job interviewers, Googlers, undergraduates, administrators, or the general public. Throughout the week, our emphasis will be on mapping and strengthening the contours of the contemporary scholarly profile as it exists in the online world and in diverse professional networks. This will involve relevant readings, class discussion, tutorials designed to build online personas, small group work on presenting research clearly, and work on the “nuts and bolts” of the digital humanities scholarly persona.

    This course assumes nothing with regard to computational fluency other than the ability to use a web browser and a word processor. Participants should, however, come to DHSI with a clear idea of their research, the “lay of the land” for their subdiscipline, and some of their potential target audiences. While this course is oriented towards early career researchers, teachers, and #altac professionals--doctoral students and newly hired faculty- -involved with digital scholarship, all are welcome.

    This course combines lecture, seminar, and hands-on activities. Consider this offering in complement with: [Foundations] DH For Department Chairs and Deans; Digital Pedagogy Integration in the Curriculum; and more!

  14. Digital Editing with TEI: Critical, Documentary and Genetic Editing

    Elena Pierazzo and Peter Stokes [Please click for course details.]

    This course provides a hands-on multifaceted approach to digital editing, with a particular attention to documentary aspect of editing. The course will cover the building of a critical edition and its apparatus criticus, documentary editing, from a textual and codicological perspective, and genetic editing. We will explore in depths the proposal of the Text Encoding Initiative for the representation of primary sources, working with facsimile, linking them with the text, and embedding the text into the facsimile. The genetic editing session will focus on the page level, exploring layers of correction, topographic transcriptions and composite draft materials; at document level, the genetic approach will explore different orderings of gathering and pages and how to collect evidence from and encode highly damaged and reordered documents. A session will be devoted to understanding digital images, including the recovery of erased texts and palimpsests; one on the modelling and description of handwriting; and a hands-on introduction to using the DigiPal framework. Some knowledge of XML and TEI is required, as well as principles of editing; a basic knowledge of Schematron is helpful but not essential.

    Consider this offering as a follow up from Text Encoding Fundamentals and their application and in complement with, and / or to be built on by: Advanced TEI Concepts / TEI Customization; Digital Documentation and Imaging for Humanists; Conceptualising and Creating a Digital Documentary Edition; A Collaborative Approach to XSLT.

  15. Dynamic Ontologies for the Humanities

    Jana Millar-Usiskin, Christine Walde, and Caroline Winter [Please click for course details.]

    This course is intended for anyone interested in learning more about dynamic ontologies and their applications for humanities scholarship. No prior knowledge about ontologies or Protege is required, and participants are welcome whether or not they have an ontology project in mind. Ontology development is an emerging method in the humanities for representing knowledge in a given field so that it is machine readable. Ontologies allow for new scholarly insight by structuring knowledge according to classes and properties and allowing machine reasoning to infer relationships that can lead us toward new research questions. Through a combination of tutorials, workshops, and discussion, participants will learn what an ontology is, how to use Protege to build an ontology, and how to evaluate existing Web Vocabularies and apply them to their own research.

    Consider this offering as a follow up from Text Encoding Fundamentals and their application and in complement with, and / or to be built on by: Advanced TEI Concepts / TEI Customization; Digital Documentation and Imaging for Humanists; Conceptualising and Creating a Digital Documentary Edition; A Collaborative Approach to XSLT; RDF and Linked Open Data; and more!

  16. Understanding Digital Video

    Josh Romphf [Please click for course details.]

    This workshop is envisioned to address the use of digital video tools in humanities research. Participants will be introduced to a range of topics, from video encoding software to computer vision programming. The intention is to look at video files in the same manner one would approach any digital object: as data that can be both analyzed and manipulated. Understanding Digital Video is primarily a hands-on workshop designed to familiarize participants with an open source suite of media tools. Beginning with the building blocks of digital video encoding (understanding imaging, codecs, and wrappers), we will then move on to working with video metadata, ultimately putting these principles into practice using FFMPEG and MediaInfo, highly versatile tools that are a welcome addition to any digital scholar’s toolkit. Finally, we will close the workshop by looking at advanced applications of digital video, including machine learning / computer vision with Python and OpenCV, digital preservation best practices, and interactive web-based video. No prior experience is necessary, but a familiarity with command-line interfaces and package management tools (Homebrew, apt-get) may help during the installation stages. Software, installation instructions, and examples will be available through GitHub (https://github.com/rochester-rcl/dhsi).

    This is a hands-on course. Consider this offering in complement with: Digitization Fundamentals and Their Application; Processing Humanities Multimedia; Physical Computing and Desktop Fabrication; Creating LAMP Infrastructure for Digital Humanities Projects; Fundamentals of Programming/Coding for Human(s|ists); Understanding Topic Modeling; 3D Modeling for DH and Social Sciences; Sounds and Digital Humanities; Data Mining for Digital Humanists; An Introduction to Computational Humanities: Mining, Machine Learning, and Future Challenges; Practical Software Development for Nontraditional Digital Humanities Developers; and more!

  17. Beyond TEI: Metadata for Digital Humanities

    Carolyn Hansen and Sean Crowe [Please click for course details.]

    High-quality metadata is essential for the description, discovery, and preservation of DH projects. While TEI is the most used metadata standard in DH, there is so much more to learn and explore! This course will introduce metadata schemas and standards such as Dublin Core, VRA, controlled vocabularies, and linked data and RDF. We will also discuss ontologies, ethics of standardization, data management, and digital preservation. Hands-on work with participants' own datasets will be given to practice metadata/data cleaning with OpenRefine, creating custom schemas, and linking to external authorities. Students need no prior experience with metadata or programming.

  18. Extracting Cultural Networks from Thematic Research Collections

    Raf Alvarado [Please click for course details.]

                [This offering is 1/3 full (29 September)] In this workshop we work with data from thematic research collections to extract, visualize, analyze, and interpret implied cultural networks. A cultural network is a graph (or network) of people, places, events, symbols, or other entities represented by texts, images, and other communicative artifacts (media). All of our work will be collected in a content management system that will organize our data, images, interpretations, and other results. The main learning goal is to acquire a practical knoweldge and critical understanding of the actual process of making an interactive digital humanities data product, considered as a new genre of scholarly argument and communication. Using simple tools that require no programming, we will acquire and prepare the data, generate and visualize graphs, analyze these graphs for their logical and statistical properties, and then interpret our results. Throughout the process we will pay close attention to the interpretive decisions we make along the way, regarding each as an opportunity to investigate the nature of data-based knowledge.

    Although there are no hard requirements for this course, students who have taken DHSI starter courses in programming, databases, visualization, or some form of quantitative analysis may find this workshop a useful opportunity to apply these skills. The course is meant to integrate the DH skills and concepts in the context of a rich example.

  19. Digital Public Humanities

    Mia Toothill [Please click for course details.]

    This course is aimed at both digital humanists interested in community engagement and instructors, scholars, and administrators connected to public humanities projects and centers who want to expand their knowledge of digital tools. The course will address practical concerns such as collecting materials through crowdsourcing, accessibility issues (including interactive engagement), and obtaining funding. We will also examine challenges in navigating institutional and community partnerships, and the subversive power of digital spaces. Throughout the course, we will explore the potential for student engagement across a variety of projects and examine what we can learn from models in North America and abroad, particularly projects at city institutions versus campus colleges. The course will include virtual presentations on successful projects and small-group workshopping sessions focused on developing individual projects (everyone should come with an idea for an ongoing project). Participants will leave with a plan for completing applications ranging from internal grants to the NEH Digital Projects for the Public, and ideas for how to overcome funding limitations (minimal computing approaches etc.)

    Consider this offering to build on or in complement with: Crowdsourcing as a Tool for Research and Public Engagement; Models for DH at Liberal Arts Colleges (& 4 Yr Institutions); Issues in Large Project Planning and Management; Digital Humanities Pedagogy: Integration in the Curriculum; Critical Pedagogy and Digital Praxis in the Humanities; Accessibility & Digital Environments; and more!

  20. Using Fedora Commons / Islandora

    Compute Canada Experts and DH Researchers, TBA [Please click for course details.]

    Description forthcoming.

    This offering is co-sponsored by Compute Canada.

  21. Practical Software Development for Nontraditional Digital Humanities Developers

    Dave Shepard [Please click for course details.]

    Many DH practitioners are nontraditional developers: they learn programming without formal education in computer science, let alone professional experience in software development. As a result, these developers may have gaps in their knowledge of software development because they don’t learn the software engineering skills that traditional programmers learn in school or on the job. This course will cover those skills. It includes topics such as object-oriented design, source control, setting up a development environment, and writing tests.

  22. Documenting Born Digital Creative and Scholarly Works for Access and Preservation

    Dene Grigar [Please click for course details.]

    This course focuses on the theory and practice of preserving born digital such as electronic literature, digital essays and blog posts, video games, mobile apps, and virtual worlds. It is built on the foundation of humanities and art-based curatorial practices and involves hands-on experience with documenting through photography, videography, sound recording, and ekphratic and critical writing. Participants will learn how to organize archival materials for presentation at library archival exhibits and for publication on platforms like Scalar. Readings include Abby Smith Rumsey’s When We Are No More; Hans Ulrich Obrist: Everything You Ever Wanted to Know about Curating; Nick Montfort and Noah Waldrip-Fruin’s Acid Free Bits; Richard Rinehart and Jon Ippolito’s Re-Collection, among other works.

  23. An Introduction to Computational Humanities: Mining, Machine Learning and Future Challenges

    Chad Gaffield [Please click for course details.]

    Description forthcoming.

    This offering is co-sponsored by the Canadian Statistical Sciences Institute.

  24. Games for Digital Humanists

    Matt Bouchard and Andy Keenan [Please click for course details.]

    Games are a popular and quickly growing area of study in humanist disciplines. This course combines treatments of game criticism, game theory and game development toward understanding how to approach this medium as an object of research. We discuss games broadly, which includes table top games, board games, video games, card games, etc. Part of the course will provide instruction about creating a playable prototype game as part of game-first research -- ultimately combining theoretical aspects of game studies with the practical application of game building for both newcomers and experienced game scholars. Our focus in the course is to learn how games are structured and how they function, so prototypes are built with scissors, paper, and ideas to keep the focus on playtesting and iterative design.

    This course combines lecture, seminar, and hands-on activities. Consider this offering to build on: Scholarscapes, Augmented Dissemination via Digital Methods. Consider this offering in complement with and / or to be built on by: Physical Computing and Desktop Fabrication; Crowdsourcing as a Tool for Research and Public Engagement; Geographical Information Systems in the Digital Humanities; and more.

  25. Introduction to XSLT for Digital Humanists

    Syd Bauman and Martin Holmes [Please click for course details.]

    XSLT is the power tool of the XML world. It is a computer programming language intended to transform one XML document (e.g., in TEI) to another XML document (e.g., in XHTML); furthermore, it is expressed in XML itself. For digital humanists familiar with XML languages like TEI, EAD, METS, MODS, or DocBook, and XHTML, SVG, KML, or MathML, XSLT makes it possible to transform, manipulate, and publish your data in extraordinarily flexible ways. This hands-on course will introduce participants to the essential concepts of XSLT in a digital humanities context, dealing with real-world textual data. Participants will explore the basic capacities of XSLT for TEI-to-TEI and TEI-to-XHTML transformations, writing basic transforms of their own.

    Prerequisites: Text Encoding Fundamentals and their Application or equivalent. That is, fluency in XML and TEI is assumed. Familiarity with XHTML very helpful. Familiarity with CSS or JavaScript helpful.

    Consider this offering to build on: Text Encoding Fundamentals and their Application; Conceptualising and Creating a Digital Documentary Edition, and more!

DHSI 2017 Short Workshops (Free Registration): 3-4 and 11 June 2017

  1. A Brief Introduction to DH [3 June; full day]

    Paige Morgan and Yvonne Lam [Please click for course details.]

    Please click here to register via email to the lead instructor.

    Description forthcoming.

  2. An Introduction to Data for Digital Humanities Projects [4 June; full day]

    Paige Morgan and Yvonne Lam [Please click for course details.]

    Please click here to register via email to the lead instructor.

    “I study [topic], but how do I use my topic to start doing digital humanities research?” Answering this question (and getting started doing DH) involves several related questions about data:
    - What data do you work with?
    - What format is your data in?
    - What existing tools is your data compatible with?
    - How can you transform your data to do different things with it?

    This workshop guides participants through answering these questions in relation to their own research areas and materials. It will provide lightweight introductions to several popular & relatively easy-to-use DH tools (Voyant, Omeka, Scalar, Google Fusion Tables), focusing on what sort of data/content they work well with. This workshop will also briefly address more advanced methods (TEI, relational and non-relational databases, statistical analysis using Python, R, or other programming languages). In the process, we will explore the process, choices, and stakes involved in using/developing controlled vocabularies; as well as documentation techniques and publication options.

    The goal is for participants to come out of the workshop with an understanding of the tools/methods that are likely to be compatible with their materials, as well as a clear sense of the steps necessary to transform their materials into machine-readable data suitable for DH research and projects, and an idea of which DHSI courses might be most beneficial for them.

    No prior DH or programming experience necessary. While a few sample datasets will be available, this workshop will be most useful for participants who have an idea of what materials they hope to work with. Bringing a laptop is recommended, but not strictly necessary.

  3. DHSI Knits: History of Textiles and Technology [4 June; PM]

    Dennine Dudley and Paula Johanson [Please click for course details.]

    Please click here to register via email to the lead instructor.

    The history of technology is intertwined with that of textiles, and the roots of many modern applied sciences and technologies lie in the ever-evolving fabrication – of fabrics. Even though this connection is still highly viable (e.g. 3-D printing, medical implants) the critical nature of raw materials and textile production is now mainly obscured behind practices of industrial manufacture. Thus, we most often think of fabric as for clothing and simply in terms of fashion – forgetting that the materials are resources (natural and otherwise) which bear significant social consequences (factory workshops, global merchandising, bottom-line economics).

    The concept for this workshop is to spend some time in hands-on experience with a wide variety of fibres, metals and fabrics, developing further understanding of the potentials and costs in pursuing, or ignoring, their special characteristics. Samples of materials for specific consideration will be provided.

    This workshop should be of further interest to those who also consider: Wearable Technology, The Pre-Digital Book, Desktop Fabrication, social justice issues - and anyone who wears clothing.

  4. Use Apache Spark to Explore and Process Large Datasets for Humanities Research [4 June; PM]

    Adam Breindel [Please click for course details.]

    Please click here to register via email to the lead instructor.

    This hands-on workshop introduces the principles of using Spark to perform fast, interactive exploration of large datasets on parallel compute clusters. Attendees will learn the basics of how Spark works; the sorts of problems for which Spark is a suitable tool; and how to use Python, SQL, and other languages to run analysis jobs. Emphasis is on skills and applications of value to humanities researchers, and deployment modes which are economical and practical in a non-profit research environment.

  5. Enhancing Digital Humanities Scholarship through Sequential and Temporal Analyses [4 June; PM]

    Roger Taylor [Please click for course details.]

    Please click here to register via email to the lead instructor.

    This course is intended for scholars who are interested in acquiring the skills to visualize and statistically analyze sequential and temporal data. No prior knowledge of statistics or associated software is required. The course will begin by providing students with a gentle introduction to basic statistics and the statistical software R. In the second phase of the course students will be introduced to exploratory data analysis and learn techniques for visualizing sequential/temporal data (e.g., advanced scatterplots, heatmaps, time series panels). The third phase of the course will introduce students to techniques that allow one to calculate the probabilities of transitioning between different "states." For instance, one might use these techniques to uncover subtle changes in a sculptor's artistic styles across time. Lastly, in the fourth phase of the course the students will be introduced to statistical techniques that can allow one to distinguish between meaningful sequential/temporal patterns and those that were likely due to mere happenstance. For example, a historian might use these techniques to investigate whether changing patterns in archival records were the result of geopolitical policies or more likely just random "noise."

    This is a hands-on course and example data from a variety of humanities domains will be used. However, students are also encouraged to bring samples of their own data so that they can directly apply these techniques to their own scholarship. Consider this offering in complement with, Fundamentals of Programming/Coding for Human(s|ists), R, Interactive Graphics, and Data Visualization for the Humanities; Wrangling Big Data for HD; and more!

  6. 3D Visualization for the Humanities [4 June; PM]

    Alex Razoumov (Westgrid and Compute Canada) [Please click for course details.]

    Please click here to register via email to the lead instructor.

    3D visualization has been used in traditional scientific computing domains for the past several decades to visualize the results of multidimensional numerical simulations. In humanities 3D visualizations have been mostly restricted to specialized areas such as game engines, architectural renderings, virtual environments, photogrammetric processing, and visualization of point cloud data. In this course we will approach 3D visualization from a more traditional perspective: visualizing multidimensional data as an extension of interactive 2D plotting into the third dimension. Students will get hands-on with several simple problems using one of the modern open-source tools for interactive 3D data analysis. No prior visualization experience is needed.

  7. Intersectionality and Surveillance [4 June; PM]

    Christina Boyles [Please click for course details.]

    Please click here to register via email to the lead instructor.

    Surveillance is everywhere, but scholarly examinations of it are only just beginning. This course provides a foundation for scholars interested in learning more about the uses, ethics, and implications of surveillance through a feminist framework. We will discuss current trends in surveillance—airport security, traffic cameras, phone applications, wearable technology, and self-surveillance—as well as build our own surveillance devices. In doing so, we will be able to examine the ethics of data collection and use. We will also be able to determine how and when surveillance devices enable discrimination and exploitation. By the end of the course, participants will be knowledgeable about current surveillance methods and scholarship, their own participation in surveillance culture, and growing trends in surveillance technology.

  8. Archives for Digital Humanists [4 June; PM]

    Lara Wilson, Jane Morrison, and Heather Dean [Please click for course details.]

    Please click here to register via email to the lead instructor.

    Archives reveal the context in which authors and artists create works of literature and art. From drafts of manuscripts, diaries, photoalbums, scrapbooks, financial and legal records, and correspondence researchers can explore the creative process, biography, literary circles and intellectual spheres. For this reason archives are rich resources on which to build digital humanities projects with impressive examples including The Shelley-Godwin Archive (http://shelleygodwinarchive.org/) and Photogrammar (http://photogrammar.yale.edu/). There is extensive writing within the scholarly community considering archives, ranging from Michel Foucault’s The Archaeology of Knowledge and Jacques Derrida’s Archive Fever: A Freudian Impression to contemporary memoirs, such as Arlette Farge’s The Allure of the Archives. Yet what are archives really? This workshop is designed to provide digital humanists with a foundational understanding of archives, including the theories and practices which underpin how such material has been historically collected, arranged, described, and accessed. Hands-on work with archives, and a deeper understanding of archival theory, will provide humanities scholars with a richer intellectual framework within which to interpret, analyze, and explore the meanings and potentials embedded in the archival endeavour.

  9. DHSI Knits: Using Design Technology [11 June; PM]

    Paula Johanson [Please click for course details.]

    Please click here to register via email to the lead instructor.

    Description forthcoming.

  10. Intersections of DH and LGBTTIQ+ Studies [11 June; PM]

    Jason Boyd, James Howe, Bonnie Ruberg, Kalle Westerling, and others. [Please click for course details.]

    Please click here to register via email to the lead instructor.

    This workshop will consist of pre-selected and participant-selected discussion of ‘keywords’ of relevance to DH and LGBTTIQ+ scholarship. Possible keywords include: access, activism, archives, classification & metadata, community engagement, cultural/social critique, encoding, gaming, intersectionality, methodology, pedagogy, programming, storytelling. The final portion of this workshop will be dedicated to designing a DHSI course on “Intersections of DH and LGBTTIQ+ Studies,” with particular emphasis on mixing discussion with hands-on, skill-based learning activities.

  11. Regular Expressions [11 June; PM]

    Compute Canada Experts and DH Researchers, TBA [Please click for course details.]

    Please click here to register via email to the lead instructor.

    Description forthcoming.

  12. Digital Publishing in the Humanities [11 June; PM]

    Sarah Melton and Anandi Salinas [Please click for course details.]

    Please click here to register via email to the lead instructor.

    Description forthcoming. Description forthcoming.

  13. Steering the XPath [11 June; PM]

    Elisa Beshero-Bondar [Please click for course details.]

    Please click here to register via email to the lead instructor.

    Coders of XML and members of the TEI community often call for more extensive study of XPath than is typically covered even in advanced workshops. This workshop will devote serious, sustained attention to writing and applying XPath, with attention to its syntax for filtering information from markup (using predicates and union operators), and with manipulating functions to produce interesting calculations such as “date arithmetic” and “string surgery” with regular expressions. We will begin with intensive work with XPath and regular expressions, and apply what we are learning to the writing of Schematron rules to test for and signal errors in project encoding. The workshop will assist coders with complex processing of information from markup, with emphases on increasing participants' confidence and fluency in extracting information coded in XML. Students enrolled in this course will emerge with strengthened skills in systematic encoding and project management.

  14. Race, Social Justice, and DH: Applied Theories and Methods [11 June; AM]

    Dorothy Kim and Angel David Nieves [Please click for course details.]

    Please click here to register via email to the lead instructor.

    Over the past five-years we have seen a proliferation of academic job advertisements, publications, and discussions demonstrating ways in which race and social justice can be engaged in digital humanities scholarship. Interest by students and local communities in technological advancements through Web 2.0, social media, and mobile phones are permitting new forms of research and practice. #transformDH, #DHpoco, #femDH, and #BlackLivesMatter have helped to challenge the all-white discourse, often dominated by scholars in the disciplines of English and history, that is too often found in digital humanities. What happens to students in digital humanities methods classes who bring non-traditional bodies into this world? There have been discussions how to insure that syllabi and materials for digital humanities classes are inclusive - specifically, how an introductory DH methods class keeps race, social justice, and inclusivity as cornerstones in their pedagogy. The traditional divides witnessed in the tech industry will only be replicated in the world of both undergraduate and graduate DH courses without attention to race, social justice, etc.

    This workshop will show how, through an interdisciplinary intersectional and CRT framework, both race and social justice can be central to any DH teaching, pedagogy and practice. The workshop will pay special attention to queer theory, critical ethnic studies, postcolonial theory, WOC/Black feminism, Indigenous studies, and disability studies as they currently help to reshape digital humanities teaching and methods across our university/college classrooms. activities.

  15. Crowdsourcing as a Tool for Research and Public Engagement [11 June; PM]

    Alex Williams [Please click for course details.]

    Please click here to register via email to the lead instructor.

    There is now an explosion of data to be mined at a scale that is beyond the analytic capabilities of a single person and at a level of complexity that challenges even the most sophisticated algorithms. At the same time, human intelligence is massively distributed and now readily accessible, yet untapped: there are millions of people online each day, performing computational tasks as a by-­‐product of searching for information, playing games, organizing personal data collections, and interacting with communities. Crowdsourcing (a.k.a. human computation) is the idea of harnessing the crowd to tackle the big data challenge.

    There are many different genres of crowdsourcing systems. Commercial crowdsourcing platforms (e.g., Amazon Mechanical Turk, oDesk and 99Designs) use monetary payment to incentivize massively distributed online work. Tools like ReCAPTCHA elicit people’s help to perform small tasks in exchange for access to online services. Games with a purpose engage people in an intrinsically motivating activity (e.g., game playing) that, as a by-­‐product, generates useful data. Finally, there are volunteer-­‐based crowdsourcing systems (e.g., Zooniverse, Curio) that engage everyday citizens in a long-­‐term partnership to perform tasks towards a serious purpose – e.g., to collect, annotate and analyze research data -­‐-­‐ without receiving monetary payment. In this short workshop, we will provide participants with a practical, concise introduction to crowdsourcing as a tool for research and public engagement, through a series of discussions and tutorials.

Contact info:
institut@uvic.ca P: 250-472-5401 F: 250-472-5681